Make EndTime and RepeatCount settable

This commit is contained in:
Dean Herbert
2020-02-05 17:12:26 +09:00
parent dffc58c5fa
commit cd6902a312
9 changed files with 43 additions and 10 deletions

View File

@ -110,7 +110,11 @@ namespace osu.Game.Rulesets.Catch.Objects
}
}
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double EndTime
{
get => StartTime + this.SpanCount() * Path.Distance / Velocity;
set => throw new System.NotImplementedException();
}
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;