Consider "combo offsets" as legacy logic and separate from combo information

This commit is contained in:
Salman Ahmed
2021-05-05 07:27:57 +03:00
parent eeeb001d62
commit cd6d070b4a
17 changed files with 56 additions and 54 deletions

View File

@ -82,7 +82,6 @@ namespace osu.Game.Tests.Gameplay
private class TestHitObjectWithCombo : ConvertHitObject, IHasComboInformation
{
public bool NewCombo { get; set; }
public int ComboOffset => 0;
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();