Remove ILive<> interface (and use abstract Live<> instead)

This commit is contained in:
Dean Herbert
2022-01-26 13:37:33 +09:00
parent d37c3c463e
commit cd71ec0edd
20 changed files with 108 additions and 108 deletions

View File

@ -43,7 +43,7 @@ namespace osu.Game.Tests.Database
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
ILive<BeatmapSetInfo>? beatmapSet;
Live<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
@ -87,7 +87,7 @@ namespace osu.Game.Tests.Database
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
ILive<BeatmapSetInfo>? beatmapSet;
Live<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
@ -144,7 +144,7 @@ namespace osu.Game.Tests.Database
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
ILive<BeatmapSetInfo>? imported;
Live<BeatmapSetInfo>? imported;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
imported = await importer.Import(reader);
@ -219,7 +219,7 @@ namespace osu.Game.Tests.Database
string? tempPath = TestResources.GetTestBeatmapForImport();
ILive<BeatmapSetInfo>? importedSet;
Live<BeatmapSetInfo>? importedSet;
using (var stream = File.OpenRead(tempPath))
{