Remove ILive<> interface (and use abstract Live<> instead)

This commit is contained in:
Dean Herbert
2022-01-26 13:37:33 +09:00
parent d37c3c463e
commit cd71ec0edd
20 changed files with 108 additions and 108 deletions

View File

@ -235,7 +235,7 @@ namespace osu.Game.Tests.Skins.IO
#endregion
private void assertCorrectMetadata(ILive<SkinInfo> import1, string name, string creator, OsuGameBase osu)
private void assertCorrectMetadata(Live<SkinInfo> import1, string name, string creator, OsuGameBase osu)
{
import1.PerformRead(i =>
{
@ -250,7 +250,7 @@ namespace osu.Game.Tests.Skins.IO
});
}
private void assertImportedBoth(ILive<SkinInfo> import1, ILive<SkinInfo> import2)
private void assertImportedBoth(Live<SkinInfo> import1, Live<SkinInfo> import2)
{
import1.PerformRead(i1 => import2.PerformRead(i2 =>
{
@ -260,7 +260,7 @@ namespace osu.Game.Tests.Skins.IO
}));
}
private void assertImportedOnce(ILive<SkinInfo> import1, ILive<SkinInfo> import2)
private void assertImportedOnce(Live<SkinInfo> import1, Live<SkinInfo> import2)
{
import1.PerformRead(i1 => import2.PerformRead(i2 =>
{
@ -334,7 +334,7 @@ namespace osu.Game.Tests.Skins.IO
}
}
private async Task<ILive<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
private async Task<Live<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
{
var skinManager = osu.Dependencies.Get<SkinManager>();
return await skinManager.Import(archive);