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Remove ILive<>
interface (and use abstract Live<>
instead)
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@ -153,7 +153,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public void TestDownloadButtonHiddenWhenBeatmapExists()
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{
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var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
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ILive<BeatmapSetInfo> imported = null;
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Live<BeatmapSetInfo> imported = null;
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Debug.Assert(beatmap.BeatmapSet != null);
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