mirror of
https://github.com/osukey/osukey.git
synced 2025-07-04 01:40:02 +09:00
Ensure channel traversal shortcut scrolls channel list item into view
This commit is contained in:
@ -29,6 +29,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
|
||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||
|
||||
private OsuScrollContainer scroll = null!;
|
||||
private ChannelListItemFlow publicChannelFlow = null!;
|
||||
private ChannelListItemFlow privateChannelFlow = null!;
|
||||
private ChannelListItem selector = null!;
|
||||
@ -43,7 +44,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background6,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
scroll = new OsuScrollContainer
|
||||
{
|
||||
Padding = new MarginPadding { Vertical = 7 },
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -104,6 +105,8 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
return channelMap[channel];
|
||||
}
|
||||
|
||||
public void ScrollChannelIntoView(Channel channel) => scroll.ScrollIntoView(this.GetItem(channel));
|
||||
|
||||
private ChannelListItemFlow getFlowForChannel(Channel channel)
|
||||
{
|
||||
switch (channel.Type)
|
||||
|
Reference in New Issue
Block a user