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Only calculate difficulties on import for now.
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@ -236,6 +236,8 @@ namespace osu.Game.Database
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// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
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beatmap.BeatmapInfo.Metadata = null;
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beatmap.BeatmapInfo.StarDifficulty = beatmap.CalculateStarDifficulty();
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beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
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}
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beatmapSet.StoryboardFile = archive.StoryboardFilename;
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