Rename test scene to match tested class name

This commit is contained in:
Dean Herbert
2020-12-16 16:22:47 +09:00
parent a01bb3d5a3
commit cda3bd2017

View File

@ -21,7 +21,7 @@ using osu.Game.Tests.Visual.Online;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
public class TestSceneSpectatorDrivenLeaderboard : OsuTestScene public class TestSceneMultiplayerGameplayLeaderboard : OsuTestScene
{ {
[Cached(typeof(SpectatorStreamingClient))] [Cached(typeof(SpectatorStreamingClient))]
private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(16); private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(16);
@ -29,9 +29,6 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached(typeof(UserLookupCache))] [Cached(typeof(UserLookupCache))]
private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache(); private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
// used just to show beatmap card for the time being.
protected override bool UseOnlineAPI => true;
[SetUp] [SetUp]
public void SetUp() => Schedule(() => public void SetUp() => Schedule(() =>
{ {