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Merge branch 'master' into pre-realm-score-tidy
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@ -87,9 +87,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void addItem(Func<BeatmapInfo> beatmap)
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{
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AddStep("click edit button", () =>
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AddStep("click add button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
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InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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@ -255,6 +255,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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p.AllowDeletion = true;
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p.AllowShowingResults = true;
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p.AllowEditing = true;
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});
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}
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@ -7,6 +7,7 @@ using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Screens.OnlinePlay.Multiplayer;
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using osuTK.Input;
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@ -74,11 +75,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("api room updated", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
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}
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[Test]
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public void TestAddItemsAsHost()
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{
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addItem(() => OtherBeatmap);
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AddAssert("playlist contains two items", () => Client.APIRoom?.Playlist.Count == 2);
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}
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private void selectNewItem(Func<BeatmapInfo> beatmap)
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{
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AddStep("click edit button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen>().Single().AddOrEditPlaylistButton);
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InputManager.MoveMouseTo(this.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().First());
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InputManager.Click(MouseButton.Left);
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});
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@ -90,5 +99,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
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AddUntilStep("selected item is new beatmap", () => Client.CurrentMatchPlayingItem.Value?.Beatmap.Value?.OnlineID == otherBeatmap.OnlineID);
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}
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private void addItem(Func<BeatmapInfo> beatmap)
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{
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AddStep("click add button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
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AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap()));
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AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
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}
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}
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}
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@ -416,8 +416,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("Enter song select", () =>
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{
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var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerScreenStack.CurrentScreen).CurrentSubScreen;
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((MultiplayerMatchSubScreen)currentSubScreen).SelectBeatmap();
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((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(client.CurrentMatchPlayingItem.Value);
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});
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AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
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@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public new BeatmapCarousel Carousel => base.Carousel;
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public TestMultiplayerMatchSongSelect(Room room, WorkingBeatmap beatmap = null, RulesetInfo ruleset = null)
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: base(room, beatmap, ruleset)
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: base(room, null, beatmap, ruleset)
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{
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}
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}
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