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Update other tests which can benefit from using a shorter beatmap
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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Background
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
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Dependencies.Cache(new OsuConfigManager(LocalStorage));
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manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
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manager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
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Beatmap.SetDefault();
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}
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