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Update other tests which can benefit from using a shorter beatmap
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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Collections
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
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beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
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base.Content.AddRange(new Drawable[]
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{
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