Update other tests which can benefit from using a shorter beatmap

This commit is contained in:
Dean Herbert
2021-02-22 14:53:32 +09:00
parent 541237ef16
commit cdbf8de29d
7 changed files with 7 additions and 7 deletions

View File

@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.UserInterface
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
beatmap = beatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).Result.Beatmaps[0];
beatmap = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Beatmaps[0];
for (int i = 0; i < 50; i++)
{