Update other tests which can benefit from using a shorter beatmap

This commit is contained in:
Dean Herbert 2021-02-22 14:53:32 +09:00
parent 541237ef16
commit cdbf8de29d
7 changed files with 7 additions and 7 deletions

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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Online
{ {
beatmaps.AllowImport = new TaskCompletionSource<bool>(); beatmaps.AllowImport = new TaskCompletionSource<bool>();
testBeatmapFile = TestResources.GetTestBeatmapForImport(); testBeatmapFile = TestResources.GetQuickTestBeatmapForImport();
testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile); testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
testBeatmapSet = testBeatmapInfo.BeatmapSet; testBeatmapSet = testBeatmapInfo.BeatmapSet;

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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Background
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage)); Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait(); manager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
Beatmap.SetDefault(); Beatmap.SetDefault();
} }

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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Collections
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default)); Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait(); beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
base.Content.AddRange(new Drawable[] base.Content.AddRange(new Drawable[]
{ {

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait(); beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
Add(beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker Add(beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker
{ {

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Online
ensureSoleilyRemoved(); ensureSoleilyRemoved();
createButtonWithBeatmap(createSoleily()); createButtonWithBeatmap(createSoleily());
AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded);
AddStep("import soleily", () => beatmaps.Import(TestResources.GetTestBeatmapForImport())); AddStep("import soleily", () => beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()));
AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526)); AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526));
createButtonWithBeatmap(createSoleily()); createButtonWithBeatmap(createSoleily());
AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable);

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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default)); Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait(); beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
base.Content.AddRange(new Drawable[] base.Content.AddRange(new Drawable[]
{ {

View File

@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.UserInterface
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default)); dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory)); dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
beatmap = beatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).Result.Beatmaps[0]; beatmap = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Beatmaps[0];
for (int i = 0; i < 50; i++) for (int i = 0; i < 50; i++)
{ {