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Fix AutoSize references.
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@ -15,7 +15,7 @@ using System.Threading.Tasks;
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namespace osu.Game.Graphics.UserInterface
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{
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public class StarCounter : AutoSizeContainer
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public class StarCounter : Container
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{
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private readonly Container starContainer;
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private readonly List<TextAwesome> stars = new List<TextAwesome>();
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@ -84,7 +84,9 @@ namespace osu.Game.Graphics.UserInterface
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/// <summary>
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/// Shows a float count as stars (up to 10). Used as star difficulty display.
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/// </summary>
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public StarCounter() : this(10) {
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public StarCounter() : this(10)
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{
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AutoSizeAxes = Axes.Both;
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}
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/// <summary>
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