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Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors. The auto properties default to true.
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@ -12,6 +12,8 @@ namespace osu.Game.Screens.Play.HUD
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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public bool UsingClosestAnchor { get; set; } = true;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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