Use Prescan flag for audio length check

This commit is contained in:
Naxesss
2021-10-11 23:57:23 +02:00
parent 8f093b9a11
commit ce69dd3588

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Edit.Checks
continue;
var fileCallbacks = new FileCallbacks(new DataStreamFileProcedures(data));
int decodeStream = Bass.CreateStream(StreamSystem.NoBuffer, BassFlags.Decode, fileCallbacks.Callbacks, fileCallbacks.Handle);
int decodeStream = Bass.CreateStream(StreamSystem.NoBuffer, BassFlags.Decode | BassFlags.Prescan, fileCallbacks.Callbacks, fileCallbacks.Handle);
if (decodeStream == 0)
{