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Avoid glow fading out early on spinners.
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@ -124,6 +124,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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base.UpdateState(state);
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base.UpdateState(state);
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ApproachCircle.FadeOut();
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ApproachCircle.FadeOut();
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glow.Delay(osuObject.Duration);
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glow.FadeOut(400);
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glow.FadeOut(400);
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switch (state)
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switch (state)
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