From ce9c63970cce934caa8b06303780160251d7ff72 Mon Sep 17 00:00:00 2001 From: Joehu Date: Mon, 14 Sep 2020 11:20:43 -0700 Subject: [PATCH] Fix button colors in beatmap options test --- .../SongSelect/TestSceneBeatmapOptionsOverlay.cs | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs index 82d0c63917..61e61af028 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs @@ -3,8 +3,8 @@ using System.ComponentModel; using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; using osu.Game.Screens.Select.Options; -using osuTK.Graphics; namespace osu.Game.Tests.Visual.SongSelect { @@ -15,10 +15,12 @@ namespace osu.Game.Tests.Visual.SongSelect { var overlay = new BeatmapOptionsOverlay(); - overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null); - overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null); - overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null); - overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null); + var colours = new OsuColour(); + + overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null); + overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, null); + overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null); + overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, null); Add(overlay);