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Update with further framework-side changes
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@ -90,8 +90,8 @@ namespace osu.Game.Overlays.Changelog
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Sample.Get(@"UI/generic-select-soft");
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sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
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sampleClick = audio.Samples.Get(@"UI/generic-select-soft");
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sampleHover = audio.Samples.Get(@"UI/generic-hover-soft");
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}
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protected override void OnActivated() => updateState();
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@ -76,7 +76,7 @@ namespace osu.Game.Overlays
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},
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};
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sampleBack = audio.Sample.Get(@"UI/generic-select-soft");
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sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
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header.Current.BindTo(Current);
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