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https://github.com/osukey/osukey.git
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Merge pull request #14112 from peppy/multiplayer-rename-game-type
Rename `GameType` to `MatchType` and make `enum` instead of `class`
This commit is contained in:
commit
ceca184b12
@ -1,18 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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namespace osu.Game.Online.Rooms
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{
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public abstract class GameType
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{
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public abstract string Name { get; }
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public abstract Drawable GetIcon(OsuColour colours, float size);
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public override int GetHashCode() => GetType().GetHashCode();
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public override bool Equals(object obj) => GetType() == obj?.GetType();
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}
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}
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@ -1,25 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Online.Rooms.GameTypes
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{
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public class GameTypePlaylists : GameType
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{
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public override string Name => "Playlists";
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public override Drawable GetIcon(OsuColour colours, float size) => new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Regular.Clock,
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Size = new Vector2(size),
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Colour = colours.Blue,
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Shadow = false
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};
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}
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}
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@ -1,28 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Online.Rooms.GameTypes
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{
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public class GameTypeTag : GameType
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{
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public override string Name => "Tag";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Sync,
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Size = new Vector2(size),
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Colour = colours.Blue,
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Shadow = false,
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};
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}
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}
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}
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@ -1,45 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Online.Rooms.GameTypes
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{
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public class GameTypeTagTeam : GameType
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{
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public override string Name => "Tag Team";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2f),
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Children = new[]
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{
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new SpriteIcon
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{
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Icon = FontAwesome.Solid.Sync,
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Size = new Vector2(size * 0.75f),
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Colour = colours.Blue,
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Shadow = false,
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},
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new SpriteIcon
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{
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Icon = FontAwesome.Solid.Sync,
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Size = new Vector2(size * 0.75f),
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Colour = colours.Pink,
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Shadow = false,
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},
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},
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};
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}
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}
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}
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@ -1,32 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Online.Rooms.GameTypes
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{
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public class GameTypeTeamVersus : GameType
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{
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public override string Name => "Team Versus";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2f),
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Children = new[]
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{
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new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
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new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
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},
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};
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}
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}
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}
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@ -1,22 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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namespace osu.Game.Online.Rooms.GameTypes
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{
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public class GameTypeVersus : GameType
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{
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public override string Name => "Versus";
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public override Drawable GetIcon(OsuColour colours, float size)
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{
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return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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}
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}
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}
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@ -1,55 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Online.Rooms.GameTypes
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{
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public class VersusRow : FillFlowContainer
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{
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public VersusRow(Color4 first, Color4 second, float size)
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{
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var triangleSize = new Vector2(size);
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AutoSizeAxes = Axes.Both;
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Spacing = new Vector2(2f, 0f);
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Children = new[]
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{
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new Container
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{
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Size = triangleSize,
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Colour = first,
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Children = new[]
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{
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new EquilateralTriangle
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{
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Rotation = 90,
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EdgeSmoothness = new Vector2(1f),
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},
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},
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},
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new Container
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{
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Size = triangleSize,
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Colour = second,
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Children = new[]
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{
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new EquilateralTriangle
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{
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Rotation = -90,
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EdgeSmoothness = new Vector2(1f),
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},
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},
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},
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};
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}
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}
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}
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18
osu.Game/Online/Rooms/MatchType.cs
Normal file
18
osu.Game/Online/Rooms/MatchType.cs
Normal file
@ -0,0 +1,18 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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namespace osu.Game.Online.Rooms
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{
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public enum MatchType
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{
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Playlists,
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[Description("Head to head")]
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HeadToHead,
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[Description("Team VS")]
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TeamVersus,
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}
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}
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@ -7,7 +7,6 @@ using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.IO.Serialization.Converters;
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using osu.Game.IO.Serialization.Converters;
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using osu.Game.Online.Rooms.GameTypes;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osu.Game.Users;
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using osu.Game.Users;
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using osu.Game.Utils;
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using osu.Game.Utils;
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@ -63,7 +62,7 @@ namespace osu.Game.Online.Rooms
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[Cached]
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[Cached]
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[JsonIgnore]
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[JsonIgnore]
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public readonly Bindable<GameType> Type = new Bindable<GameType>(new GameTypePlaylists());
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public readonly Bindable<MatchType> Type = new Bindable<MatchType>();
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[Cached]
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[Cached]
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[JsonIgnore]
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[JsonIgnore]
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@ -2,24 +2,28 @@
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// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Components
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namespace osu.Game.Screens.OnlinePlay.Components
|
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{
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{
|
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public class DrawableGameType : CircularContainer, IHasTooltip
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public class DrawableGameType : CircularContainer, IHasTooltip
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{
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{
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private readonly GameType type;
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private readonly MatchType type;
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||||||
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|
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public LocalisableString TooltipText => type.Name;
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public LocalisableString TooltipText => type.GetLocalisableDescription();
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|
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public DrawableGameType(GameType type)
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public DrawableGameType(MatchType type)
|
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{
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{
|
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this.type = type;
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this.type = type;
|
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Masking = true;
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Masking = true;
|
||||||
@ -34,10 +38,138 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
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};
|
};
|
||||||
}
|
}
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||||||
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|
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|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
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|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
Add(type.GetIcon(colours, Height / 2));
|
Add(getIconFor(type));
|
||||||
|
}
|
||||||
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|
||||||
|
private Drawable getIconFor(MatchType matchType)
|
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|
{
|
||||||
|
float size = Height / 2;
|
||||||
|
|
||||||
|
switch (matchType)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
case MatchType.Playlists:
|
||||||
|
return new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(size),
|
||||||
|
Icon = FontAwesome.Regular.Clock,
|
||||||
|
Colour = colours.Blue,
|
||||||
|
Shadow = false
|
||||||
|
};
|
||||||
|
|
||||||
|
case MatchType.HeadToHead:
|
||||||
|
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
|
||||||
|
case MatchType.TeamVersus:
|
||||||
|
return new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(2f),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
|
||||||
|
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
// case MatchType.TagCoop:
|
||||||
|
// return new SpriteIcon
|
||||||
|
// {
|
||||||
|
// Anchor = Anchor.Centre,
|
||||||
|
// Origin = Anchor.Centre,
|
||||||
|
// Size = new Vector2(size),
|
||||||
|
// Icon = FontAwesome.Solid.Sync,
|
||||||
|
// Colour = colours.Blue,
|
||||||
|
//
|
||||||
|
// Shadow = false
|
||||||
|
// };
|
||||||
|
|
||||||
|
// case MatchType.TagTeamCoop:
|
||||||
|
// return new FillFlowContainer
|
||||||
|
// {
|
||||||
|
// Anchor = Anchor.Centre,
|
||||||
|
// Origin = Anchor.Centre,
|
||||||
|
// AutoSizeAxes = Axes.Both,
|
||||||
|
// Direction = FillDirection.Horizontal,
|
||||||
|
// Spacing = new Vector2(2f),
|
||||||
|
// Children = new[]
|
||||||
|
// {
|
||||||
|
// new SpriteIcon
|
||||||
|
// {
|
||||||
|
// Icon = FontAwesome.Solid.Sync,
|
||||||
|
// Size = new Vector2(size * 0.75f),
|
||||||
|
// Colour = colours.Blue,
|
||||||
|
// Shadow = false,
|
||||||
|
// },
|
||||||
|
// new SpriteIcon
|
||||||
|
// {
|
||||||
|
// Icon = FontAwesome.Solid.Sync,
|
||||||
|
// Size = new Vector2(size * 0.75f),
|
||||||
|
// Colour = colours.Pink,
|
||||||
|
// Shadow = false,
|
||||||
|
// },
|
||||||
|
// },
|
||||||
|
// };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class VersusRow : FillFlowContainer
|
||||||
|
{
|
||||||
|
public VersusRow(Color4 first, Color4 second, float size)
|
||||||
|
{
|
||||||
|
var triangleSize = new Vector2(size);
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Spacing = new Vector2(2f, 0f);
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Size = triangleSize,
|
||||||
|
Colour = first,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new EquilateralTriangle
|
||||||
|
{
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Rotation = 90,
|
||||||
|
EdgeSmoothness = new Vector2(1f),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Size = triangleSize,
|
||||||
|
Colour = second,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new EquilateralTriangle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Rotation = -90,
|
||||||
|
EdgeSmoothness = new Vector2(1f),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,31 +9,29 @@ using osu.Framework.Graphics.UserInterface;
|
|||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Online.Rooms.GameTypes;
|
|
||||||
using osu.Game.Screens.OnlinePlay.Components;
|
using osu.Game.Screens.OnlinePlay.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||||
{
|
{
|
||||||
public class GameTypePicker : DisableableTabControl<GameType>
|
public class MatchTypePicker : DisableableTabControl<MatchType>
|
||||||
{
|
{
|
||||||
private const float height = 40;
|
private const float height = 40;
|
||||||
private const float selection_width = 3;
|
private const float selection_width = 3;
|
||||||
|
|
||||||
protected override TabItem<GameType> CreateTabItem(GameType value) => new GameTypePickerItem(value);
|
protected override TabItem<MatchType> CreateTabItem(MatchType value) => new GameTypePickerItem(value);
|
||||||
|
|
||||||
protected override Dropdown<GameType> CreateDropdown() => null;
|
protected override Dropdown<MatchType> CreateDropdown() => null;
|
||||||
|
|
||||||
public GameTypePicker()
|
public MatchTypePicker()
|
||||||
{
|
{
|
||||||
Height = height + selection_width * 2;
|
Height = height + selection_width * 2;
|
||||||
TabContainer.Spacing = new Vector2(10 - selection_width * 2);
|
TabContainer.Spacing = new Vector2(10 - selection_width * 2);
|
||||||
|
|
||||||
AddItem(new GameTypeTag());
|
AddItem(MatchType.HeadToHead);
|
||||||
AddItem(new GameTypeVersus());
|
AddItem(MatchType.TeamVersus);
|
||||||
AddItem(new GameTypeTagTeam());
|
// TODO: remove after osu-web is updated to set the correct default type.
|
||||||
AddItem(new GameTypeTeamVersus());
|
AddItem(MatchType.Playlists);
|
||||||
AddItem(new GameTypePlaylists());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private class GameTypePickerItem : DisableableTabItem
|
private class GameTypePickerItem : DisableableTabItem
|
||||||
@ -42,7 +40,7 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
|||||||
|
|
||||||
private readonly CircularContainer hover, selection;
|
private readonly CircularContainer hover, selection;
|
||||||
|
|
||||||
public GameTypePickerItem(GameType value)
|
public GameTypePickerItem(MatchType value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
@ -6,6 +6,7 @@ using System.Diagnostics;
|
|||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Extensions.ExceptionExtensions;
|
using osu.Framework.Extensions.ExceptionExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -43,7 +44,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
|||||||
|
|
||||||
public OsuTextBox NameField, MaxParticipantsField;
|
public OsuTextBox NameField, MaxParticipantsField;
|
||||||
public RoomAvailabilityPicker AvailabilityPicker;
|
public RoomAvailabilityPicker AvailabilityPicker;
|
||||||
public GameTypePicker TypePicker;
|
public MatchTypePicker TypePicker;
|
||||||
public OsuTextBox PasswordTextBox;
|
public OsuTextBox PasswordTextBox;
|
||||||
public TriangleButton ApplyButton;
|
public TriangleButton ApplyButton;
|
||||||
|
|
||||||
@ -157,7 +158,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
|||||||
Spacing = new Vector2(7),
|
Spacing = new Vector2(7),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
TypePicker = new GameTypePicker
|
TypePicker = new MatchTypePicker
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Enabled = { Value = false }
|
Enabled = { Value = false }
|
||||||
@ -265,7 +266,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
|||||||
loadingLayer = new LoadingLayer(true)
|
loadingLayer = new LoadingLayer(true)
|
||||||
};
|
};
|
||||||
|
|
||||||
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);
|
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true);
|
||||||
RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
|
RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
|
||||||
Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true);
|
Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true);
|
||||||
Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);
|
Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
protected Bindable<RoomStatus> Status { get; private set; }
|
protected Bindable<RoomStatus> Status { get; private set; }
|
||||||
|
|
||||||
[Resolved(typeof(Room))]
|
[Resolved(typeof(Room))]
|
||||||
protected Bindable<GameType> Type { get; private set; }
|
protected Bindable<MatchType> Type { get; private set; }
|
||||||
|
|
||||||
[Resolved(typeof(Room))]
|
[Resolved(typeof(Room))]
|
||||||
protected BindableList<PlaylistItem> Playlist { get; private set; }
|
protected BindableList<PlaylistItem> Playlist { get; private set; }
|
||||||
|
Loading…
x
Reference in New Issue
Block a user