diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs
index f5f2e269f0..6abf91e9d3 100644
--- a/osu.Game/Rulesets/Scoring/HitResult.cs
+++ b/osu.Game/Rulesets/Scoring/HitResult.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Scoring
///
[Description(@"")]
[Order(14)]
- None,
+ None = 0,
///
/// Indicates that the object has been judged as a miss.
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Scoring
///
[Description(@"Miss")]
[Order(5)]
- Miss,
+ Miss = 64,
[Description(@"Meh")]
[Order(4)]
@@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Scoring
/// Indicates small tick miss.
///
[Order(11)]
- SmallTickMiss,
+ SmallTickMiss = 128,
///
/// Indicates a small tick hit.
@@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Scoring
/// Indicates a large tick miss.
///
[Order(10)]
- LargeTickMiss,
+ LargeTickMiss = 192,
///
/// Indicates a large tick hit.
@@ -84,17 +84,17 @@ namespace osu.Game.Rulesets.Scoring
///
[Description("S Bonus")]
[Order(9)]
- SmallBonus,
+ SmallBonus = 254,
///
/// Indicate a large bonus.
///
[Description("L Bonus")]
[Order(8)]
- LargeBonus,
+ LargeBonus = 320,
[Order(13)]
- IgnoreMiss,
+ IgnoreMiss = 384,
[Order(12)]
IgnoreHit,