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Reword xmldoc
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@ -27,7 +27,7 @@ namespace osu.Game.Graphics
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private readonly BindableBool cursorVisibility = new BindableBool(true);
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/// <summary>
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/// Invoked when screenshots are or have finished being taken, to control whether cursors should be visible.
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/// Changed when screenshots are being or have finished being taken, to control whether cursors should be visible.
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/// If cursors should not be visible, cursors have 3 frames to hide themselves.
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/// </summary>
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public IBindable<bool> CursorVisibility => cursorVisibility;
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