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Make the dragger attach to objects it surrounds
Plus a lot more implementation.
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@ -9,6 +9,7 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Framework.Graphics.Primitives;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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@ -165,6 +166,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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public Drawable ProxiedLayer => initialCircle.ApproachCircle;
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public override Vector2 SelectionPoint => body.Position;
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public override Quad SelectionQuad => body.PathDrawQuad;
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}
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internal interface ISliderProgress
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