diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs
index 0d3a53f3f3..48895cd389 100644
--- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs
+++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs
@@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty
yield return new PerformanceDisplayAttribute("Difficulty", Difficulty);
yield return new PerformanceDisplayAttribute("Accuracy", Accuracy);
- yield return new PerformanceDisplayAttribute("Scaled Score", ScaledScore);
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs
index db7ca6af88..0a685b7cd6 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs
@@ -33,7 +33,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
yield return new PerformanceDisplayAttribute("Speed", Speed);
yield return new PerformanceDisplayAttribute("Accuracy", Accuracy);
yield return new PerformanceDisplayAttribute("Flashlight Bonus", Flashlight);
- yield return new PerformanceDisplayAttribute("Effective Miss Count", EffectiveMissCount);
}
}
}
diff --git a/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs b/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs
index 98c6c75f6c..ee1868ecff 100644
--- a/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs
+++ b/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Difficulty
///
/// Return a for each attribute so that a performance breakdown can be displayed.
+ /// Some attributes may be omitted if they are not meant for display.
///
///
public virtual IEnumerable GetAttributesForDisplay()