diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs index 0d3a53f3f3..48895cd389 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceAttributes.cs @@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty yield return new PerformanceDisplayAttribute("Difficulty", Difficulty); yield return new PerformanceDisplayAttribute("Accuracy", Accuracy); - yield return new PerformanceDisplayAttribute("Scaled Score", ScaledScore); } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs index db7ca6af88..0a685b7cd6 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceAttributes.cs @@ -33,7 +33,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty yield return new PerformanceDisplayAttribute("Speed", Speed); yield return new PerformanceDisplayAttribute("Accuracy", Accuracy); yield return new PerformanceDisplayAttribute("Flashlight Bonus", Flashlight); - yield return new PerformanceDisplayAttribute("Effective Miss Count", EffectiveMissCount); } } } diff --git a/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs b/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs index 98c6c75f6c..ee1868ecff 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs @@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Difficulty /// /// Return a for each attribute so that a performance breakdown can be displayed. + /// Some attributes may be omitted if they are not meant for display. /// /// public virtual IEnumerable GetAttributesForDisplay()