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Initial pass of configuration interface
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111
osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
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111
osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Drawing;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Handlers.Tablet;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public class TabletSettings : SettingsSubsection
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{
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private readonly ITabletHandler tabletHandler;
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private readonly BindableSize areaOffset = new BindableSize();
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private readonly BindableSize areaSize = new BindableSize();
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private readonly BindableSize tabletSize = new BindableSize();
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private readonly BindableNumber<int> offsetX = new BindableNumber<int> { MinValue = 0 };
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private readonly BindableNumber<int> offsetY = new BindableNumber<int> { MinValue = 0 };
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private readonly BindableNumber<int> sizeX = new BindableNumber<int> { MinValue = 0 };
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private readonly BindableNumber<int> sizeY = new BindableNumber<int> { MinValue = 0 };
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protected override string Header => "Tablet";
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public TabletSettings(ITabletHandler tabletHandler)
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{
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this.tabletHandler = tabletHandler;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
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{
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// TODO: this should all eventually be replaced with a control that handles BindableSize.
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areaOffset.BindTo(tabletHandler.AreaOffset);
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areaOffset.BindValueChanged(val =>
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{
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offsetX.Value = val.NewValue.Width;
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offsetY.Value = val.NewValue.Height;
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}, true);
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offsetX.BindValueChanged(val => areaOffset.Value = new Size(val.NewValue, areaOffset.Value.Height));
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offsetY.BindValueChanged(val => areaOffset.Value = new Size(areaOffset.Value.Width, val.NewValue));
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areaSize.BindTo(tabletHandler.AreaSize);
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areaSize.BindValueChanged(val =>
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{
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sizeX.Value = val.NewValue.Width;
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sizeY.Value = val.NewValue.Height;
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}, true);
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sizeX.BindValueChanged(val => areaSize.Value = new Size(val.NewValue, areaSize.Value.Height));
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sizeY.BindValueChanged(val => areaSize.Value = new Size(areaSize.Value.Width, val.NewValue));
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((IBindable<Size>)tabletSize).BindTo(tabletHandler.TabletSize);
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tabletSize.BindValueChanged(val =>
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{
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// todo: these should propagate from a TabletChanged event or similar.
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offsetX.MaxValue = val.NewValue.Width;
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sizeX.Default = sizeX.MaxValue = val.NewValue.Width;
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offsetY.MaxValue = val.NewValue.Height;
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sizeY.Default = sizeY.MaxValue = val.NewValue.Height;
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updateDisplay();
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}, true);
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}
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private void updateDisplay()
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{
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if (tabletSize.Value == System.Drawing.Size.Empty)
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{
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Clear();
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return;
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}
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Children = new Drawable[]
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{
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new SettingsSlider<int>
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{
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LabelText = "Offset X",
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Current = offsetX
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},
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new SettingsSlider<int>
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{
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LabelText = "Offset Y",
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Current = offsetY
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},
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new SettingsSlider<int>
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{
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LabelText = "Size X",
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Current = sizeX
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},
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new SettingsSlider<int>
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{
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LabelText = "Size Y",
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Current = sizeY
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},
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new TabletAreaSelection(tabletHandler)
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{
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RelativeSizeAxes = Axes.X,
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Height = 100,
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}
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};
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}
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}
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}
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