Merge branch 'master' into audio-device-selection

# Conflicts:
#	osu-framework
#	osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
This commit is contained in:
Dean Herbert
2017-02-09 16:21:28 +09:00
281 changed files with 2139 additions and 1872 deletions

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@ -1,5 +1,5 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;

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@ -1,16 +1,16 @@
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Sections.Gameplay
{
public class SongSelectOptions : OptionsSubsection
{
protected override string Header => "Song Select";
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Sections.Gameplay
{
public class SongSelectOptions : OptionsSubsection
{
protected override string Header => "Song Select";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
@ -29,6 +29,6 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
},
};
}
}
}
}
}