Added constants for delay value

This commit is contained in:
Vinicius Barbosa
2021-05-18 20:19:18 +02:00
parent 06fffc499b
commit d05ffdf120
5 changed files with 18 additions and 13 deletions

View File

@ -37,6 +37,11 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
/// </summary>
public const double ACCURACY_TRANSFORM_DURATION = 3000;
/// <summary>
/// Delay before the default applause sound is played to match the <see cref="rankText"/> timing
/// </summary>
public const double APPLAUSE_DELAY = 1440;
/// <summary>
/// Delay after <see cref="ACCURACY_TRANSFORM_DURATION"/> for the rank text (A/B/C/D/S/SS) to appear.
/// </summary>
@ -79,7 +84,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
private Container<RankBadge> badges;
private RankText rankText;
public AccuracyCircle(ScoreInfo score, bool withFlair)
public AccuracyCircle(ScoreInfo score)
{
this.score = score;
}