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Recolour elements of editor setup screen to match dropdown theming
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@ -1,12 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Graphics.UserInterfaceV2
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@ -44,6 +47,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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/// </summary>
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protected readonly T Component;
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private readonly Box background;
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private readonly GridContainer grid;
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private readonly OsuTextFlowContainer labelText;
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private readonly OsuTextFlowContainer descriptionText;
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@ -62,10 +66,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
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InternalChildren = new Drawable[]
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{
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new Box
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("1c2125"),
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},
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new FillFlowContainer
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{
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@ -146,9 +149,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour osuColour)
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[BackgroundDependencyLoader(true)]
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private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
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{
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background.Colour = colourProvider?.Background4 ?? Color4Extensions.FromHex(@"1c2125");
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descriptionText.Colour = osuColour.Yellow;
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}
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