ComputeTargets -> SimulateAutoplay + improve xmldoc

This commit is contained in:
smoogipooo
2017-09-12 21:16:47 +09:00
parent 3e3618d724
commit d0774c7bc6
4 changed files with 8 additions and 7 deletions

View File

@ -101,7 +101,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
{
}
protected override void ComputeTargets(Beatmap<ManiaHitObject> beatmap)
protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
{
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.Difficulty;
hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);