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Merge pull request #8680 from peppy/fix-slider-ball-blending
Fix slider ball and follow circle blending for legacy skins
This commit is contained in:
@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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InternalChild = scaleContainer = new ReverseArrowPiece();
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InternalChild = scaleContainer = new ReverseArrowPiece();
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@ -21,13 +21,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Anchor = Anchor.Centre;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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Blending = BlendingParameters.Additive;
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
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Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Blending = BlendingParameters.Additive,
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Icon = FontAwesome.Solid.ChevronRight,
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Icon = FontAwesome.Solid.ChevronRight,
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Size = new Vector2(0.35f)
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Size = new Vector2(0.35f)
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})
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})
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@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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this.drawableSlider = drawableSlider;
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this.drawableSlider = drawableSlider;
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this.slider = slider;
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this.slider = slider;
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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@ -241,6 +240,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
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Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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BorderThickness = 10,
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BorderThickness = 10,
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BorderColour = Color4.White,
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BorderColour = Color4.White,
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Alpha = 1,
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Alpha = 1,
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