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Apply more renames
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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[BackgroundDependencyLoader]
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private void load(SkinManager skins)
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{
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var defaultLegacySkin = skins.DefaultLegacySkin;
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var defaultLegacySkin = skins.DefaultClassicSkin;
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// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
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explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
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