Add flow for changing set of valid divisors between presets

This commit is contained in:
Bartłomiej Dach
2022-02-13 15:50:40 +01:00
parent 36137e0619
commit d0c01afc2e
7 changed files with 127 additions and 49 deletions

View File

@ -31,7 +31,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[Resolved]
private OsuColour colours { get; set; }
private static readonly int highest_divisor = BindableBeatDivisor.VALID_DIVISORS.Last();
private static readonly int highest_divisor = BindableBeatDivisor.PREDEFINED_DIVISORS.Last();
public TimelineTickDisplay()
{