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Add flow for changing set of valid divisors between presets
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@ -20,8 +20,8 @@ namespace osu.Game.Tests.Visual.Editing
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private BeatDivisorControl beatDivisorControl;
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private BindableBeatDivisor bindableBeatDivisor;
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private SliderBar<int> tickSliderBar;
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private EquilateralTriangle tickMarkerHead;
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private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
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private EquilateralTriangle tickMarkerHead => tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
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[SetUp]
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public void SetUp() => Schedule(() =>
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@ -32,9 +32,6 @@ namespace osu.Game.Tests.Visual.Editing
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Origin = Anchor.Centre,
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Size = new Vector2(90, 90)
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};
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tickSliderBar = beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
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tickMarkerHead = tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
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});
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[Test]
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