diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 1c28b533d2..fc5a967f2d 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -350,7 +350,8 @@ namespace osu.Game.Beatmaps { // let's make sure there are actually .osu files to import. string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu")); - if (string.IsNullOrEmpty(mapName)) throw new InvalidOperationException("No beatmap files found in this beatmap archive."); + if (string.IsNullOrEmpty(mapName)) + throw new InvalidOperationException($"No beatmap files found in this beatmap archive ({reader.Name})."); Beatmap beatmap; using (var stream = new StreamReader(reader.GetStream(mapName)))