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Merge branch 'master' into fix-storyboard-not-shown-on-disabled-user-dim
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@ -1,9 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Screens.Direct
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{
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public class OnlineListing : ScreenWhiteBox
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{
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}
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}
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@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Charts;
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using osu.Game.Screens.Direct;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Select;
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@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
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buttons = new ButtonSystem
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{
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OnChart = delegate { this.Push(new ChartListing()); },
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OnDirect = delegate { this.Push(new OnlineListing()); },
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OnEdit = delegate { this.Push(new Editor()); },
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OnSolo = onSolo,
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OnMulti = delegate { this.Push(new Multiplayer()); },
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
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{
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public class BreakOverlay : Container
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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/// <summary>
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/// The duration of the break overlay fading.
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/// </summary>
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public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
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private const float remaining_time_container_max_size = 0.3f;
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private const int vertical_margin = 25;
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@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
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set
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{
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breaks = value;
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initializeBreaks();
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// reset index in case the new breaks list is smaller than last one
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isBreakTime.Value = false;
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CurrentBreakIndex = 0;
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if (IsLoaded)
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initializeBreaks();
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}
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}
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public override bool RemoveCompletedTransforms => false;
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/// <summary>
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/// Whether the gameplay is currently in a break.
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/// </summary>
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public IBindable<bool> IsBreakTime => isBreakTime;
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protected int CurrentBreakIndex;
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private readonly BindableBool isBreakTime = new BindableBool();
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private readonly Container remainingTimeAdjustmentBox;
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private readonly Container remainingTimeBox;
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private readonly RemainingTimeCounter remainingTimeCounter;
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@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
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initializeBreaks();
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}
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protected override void Update()
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{
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base.Update();
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updateBreakTimeBindable();
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}
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private void updateBreakTimeBindable()
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{
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if (breaks == null || breaks.Count == 0)
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return;
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var time = Clock.CurrentTime;
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if (time > breaks[CurrentBreakIndex].EndTime)
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{
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while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
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CurrentBreakIndex++;
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}
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else
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{
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while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
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CurrentBreakIndex--;
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}
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var currentBreak = breaks[CurrentBreakIndex];
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isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
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}
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private void initializeBreaks()
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{
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if (!IsLoaded) return; // we need a clock.
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FinishTransforms(true);
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Scheduler.CancelDelayedTasks();
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@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
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using (BeginAbsoluteSequence(b.StartTime, true))
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{
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fadeContainer.FadeIn(fade_duration);
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breakArrows.Show(fade_duration);
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fadeContainer.FadeIn(BREAK_FADE_DURATION);
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breakArrows.Show(BREAK_FADE_DURATION);
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remainingTimeAdjustmentBox
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.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
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.Delay(b.Duration - fade_duration)
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.ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
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.Delay(b.Duration - BREAK_FADE_DURATION)
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.ResizeWidthTo(0);
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remainingTimeBox
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.ResizeWidthTo(0, b.Duration - fade_duration)
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.ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
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.Then()
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.ResizeWidthTo(1);
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remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
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using (BeginDelayedSequence(b.Duration - fade_duration, true))
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using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
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{
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fadeContainer.FadeOut(fade_duration);
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breakArrows.Hide(fade_duration);
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fadeContainer.FadeOut(BREAK_FADE_DURATION);
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breakArrows.Hide(BREAK_FADE_DURATION);
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}
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}
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}
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@ -66,6 +66,8 @@ namespace osu.Game.Screens.Play
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private SampleChannel sampleRestart;
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private BreakOverlay breakOverlay;
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protected ScoreProcessor ScoreProcessor { get; private set; }
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protected DrawableRuleset DrawableRuleset { get; private set; }
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@ -134,7 +136,7 @@ namespace osu.Game.Screens.Play
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}
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}
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},
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new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
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breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -411,8 +413,7 @@ namespace osu.Game.Screens.Play
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PauseOverlay.Hide();
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// breaks and time-based conditions may allow instant resume.
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double time = GameplayClockContainer.GameplayClock.CurrentTime;
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if (Beatmap.Value.Beatmap.Breaks.Any(b => b.Contains(time)) || time < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
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if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
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completeResume();
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else
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DrawableRuleset.RequestResume(completeResume);
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@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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private Cached layout = new Cached();
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private readonly Cached layout = new Cached();
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private ScheduledDelegate scheduledCreate;
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protected override void Update()
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@ -93,8 +93,8 @@ namespace osu.Game.Screens.Select
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}
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private readonly List<float> yPositions = new List<float>();
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private Cached itemsCache = new Cached();
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private Cached scrollPositionCache = new Cached();
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private readonly Cached itemsCache = new Cached();
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private readonly Cached scrollPositionCache = new Cached();
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private readonly Container<DrawableCarouselItem> scrollableContent;
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