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Refactor initial state
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@ -63,7 +63,7 @@ namespace osu.Game.Screens.Ranking
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{
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new ResultsScrollContainer
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{
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Child = panels = new ScorePanelList
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Child = panels = new ScorePanelList(Score)
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{
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RelativeSizeAxes = Axes.Both,
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}
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@ -98,8 +98,6 @@ namespace osu.Game.Screens.Ranking
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}
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};
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panels.AddScore(Score);
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if (player != null && allowRetry)
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{
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buttons.Add(new RetryButton { Width = 300 });
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