mirror of
https://github.com/osukey/osukey.git
synced 2025-05-09 15:47:38 +09:00
Fix default skin's glow resetting fade on miss
This commit is contained in:
parent
9e38d580ca
commit
d10ff615fe
@ -74,10 +74,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
|
||||
private void updateState(DrawableHitObject drawableObject, ArmedState state)
|
||||
{
|
||||
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime, true))
|
||||
{
|
||||
using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
|
||||
glow.FadeOut(400);
|
||||
|
||||
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
|
Loading…
x
Reference in New Issue
Block a user