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Adjust namespaces
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests.Mods
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{
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public class TestSceneManiaModPerfect : ModPerfectTestScene
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{
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public TestSceneManiaModPerfect()
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: base(new ManiaRuleset(), new ManiaModPerfect())
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{
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}
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[TestCase(false)]
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[TestCase(true)]
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public void TestNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestCase(new Note { StartTime = 1000 }), shouldMiss);
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[TestCase(false)]
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[TestCase(true)]
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public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestCase(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
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}
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}
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