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Merge branch 'master' into discord-rich-presence
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Development;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -12,7 +13,6 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Utils;
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using osuTK;
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using osuTK.Graphics;
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@ -61,7 +61,7 @@ namespace osu.Desktop.Overlays
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},
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new OsuSpriteText
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{
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Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
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Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
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Text = game.Version
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},
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}
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@ -11,6 +11,7 @@ using osu.Framework.Development;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.IPC;
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using osu.Game.Tournament;
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namespace osu.Desktop
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{
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@ -46,6 +47,10 @@ namespace osu.Desktop
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default:
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host.Run(new OsuGameDesktop(args));
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break;
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case "--tournament":
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host.Run(new TournamentGame());
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break;
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}
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}
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@ -17,6 +17,7 @@
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<StartupObject>osu.Desktop.Program</StartupObject>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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