Adjust namespace

This commit is contained in:
ekrctb 2020-12-07 12:35:24 +09:00
parent b4b9312e0f
commit d18397acad
20 changed files with 24 additions and 18 deletions

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@ -4,6 +4,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Game.Rulesets.Catch.Skinning; using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;

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@ -13,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Skinning; using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;

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@ -21,7 +21,7 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using System; using System;
using osu.Game.Rulesets.Catch.Skinning; using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Skinning; using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch namespace osu.Game.Rulesets.Catch

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@ -4,7 +4,7 @@
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces; using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables namespace osu.Game.Rulesets.Catch.Objects.Drawables

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@ -6,7 +6,7 @@ using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces; using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables namespace osu.Game.Rulesets.Catch.Objects.Drawables

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class BananaPiece : PulpFormation public class BananaPiece : PulpFormation
{ {

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@ -3,10 +3,11 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.Objects;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class BorderPiece : Circle public class BorderPiece : Circle
{ {

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@ -5,10 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class DropletPiece : CompositeDrawable public class DropletPiece : CompositeDrawable
{ {

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@ -7,9 +7,10 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
internal class FruitPiece : CompositeDrawable internal class FruitPiece : CompositeDrawable
{ {

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class GrapePiece : PulpFormation public class GrapePiece : PulpFormation
{ {

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class HyperBorderPiece : BorderPiece public class HyperBorderPiece : BorderPiece
{ {

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class HyperDropletBorderPiece : HyperBorderPiece public class HyperDropletBorderPiece : HyperBorderPiece
{ {

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class PearPiece : PulpFormation public class PearPiece : PulpFormation
{ {

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class PineapplePiece : PulpFormation public class PineapplePiece : PulpFormation
{ {

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class Pulp : Circle public class Pulp : Circle
{ {

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@ -6,11 +6,12 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public abstract class PulpFormation : CompositeDrawable public abstract class PulpFormation : CompositeDrawable
{ {

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Catch.Skinning.Default
{ {
public class RaspberryPiece : PulpFormation public class RaspberryPiece : PulpFormation
{ {

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@ -9,7 +9,7 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using static osu.Game.Skinning.LegacySkinConfiguration; using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
public class CatchLegacySkinTransformer : LegacySkinTransformer public class CatchLegacySkinTransformer : LegacySkinTransformer
{ {

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@ -9,7 +9,7 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using static osu.Game.Skinning.LegacySkinConfiguration; using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
/// <summary> /// <summary>
/// A combo counter implementation that visually behaves almost similar to stable's osu!catch combo counter. /// A combo counter implementation that visually behaves almost similar to stable's osu!catch combo counter.

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@ -13,7 +13,7 @@ using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{ {
internal class LegacyFruitPiece : CompositeDrawable internal class LegacyFruitPiece : CompositeDrawable
{ {