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Fix delay inconsistency in IntroCircles.cs
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@ -278,11 +278,11 @@ namespace osu.Game.Screens.Menu
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if (!UsingThemedIntro)
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{
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initialBeatmap?.PrepareTrackForPreview(false, 2200);
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initialBeatmap?.PrepareTrackForPreview(false, 2600);
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drawableTrack.VolumeTo(0);
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drawableTrack.Restart();
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drawableTrack.VolumeTo(1, 2200, Easing.InCubic);
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drawableTrack.VolumeTo(1, 2600, Easing.InCubic);
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}
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else
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{
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