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Add tweening seek support to EditorClock
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@ -218,7 +218,7 @@ namespace osu.Game.Rulesets.Edit
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EditorBeatmap.Add(hitObject);
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if (EditorClock.CurrentTime < hitObject.StartTime)
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EditorClock.Seek(hitObject.StartTime);
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EditorClock.SeekTo(hitObject.StartTime);
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}
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}
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