Rename multiplayer client classes

This commit is contained in:
smoogipoo
2021-05-20 15:39:45 +09:00
parent 80a714a9c4
commit d197a7f6f5
20 changed files with 742 additions and 739 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public const int PLAYER_1_ID = 55;
public const int PLAYER_2_ID = 56;
[Cached(typeof(StatefulMultiplayerClient))]
[Cached(typeof(MultiplayerClient))]
public TestMultiplayerClient Client { get; }
[Cached(typeof(IRoomManager))]

View File

@ -20,7 +20,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestMultiplayerClient : StatefulMultiplayerClient
public class TestMultiplayerClient : MultiplayerClient
{
public override IBindable<bool> IsConnected => isConnected;
private readonly Bindable<bool> isConnected = new Bindable<bool>(true);

View File

@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
protected override Container<Drawable> Content => content;
private readonly Container content;
[Cached(typeof(StatefulMultiplayerClient))]
[Cached(typeof(MultiplayerClient))]
public readonly TestMultiplayerClient Client;
[Cached(typeof(IRoomManager))]