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Update GetVariantName
to also support localisation
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@ -289,7 +289,7 @@ namespace osu.Game.Rulesets
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/// </summary>
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/// <param name="variant">The variant.</param>
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/// <returns>A descriptive name of the variant.</returns>
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public virtual string GetVariantName(int variant) => string.Empty;
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public virtual LocalisableString GetVariantName(int variant) => string.Empty;
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/// <summary>
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/// For rulesets which support legacy (osu-stable) replay conversion, this method will create an empty replay frame
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