Merge branch 'master' of github.com:ppy/osu into #7146

This commit is contained in:
Willy Tu
2019-12-18 19:16:54 -08:00
59 changed files with 1844 additions and 254 deletions

View File

@ -12,11 +12,18 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using System;
using osu.Game.Beatmaps;
using osu.Framework.Bindables;
using System.Collections.Generic;
using osu.Game.Rulesets.Mods;
using System.Linq;
namespace osu.Game.Screens.Select.Details
{
public class AdvancedStats : Container
{
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
private BeatmapInfo beatmap;
@ -30,22 +37,7 @@ namespace osu.Game.Screens.Select.Details
beatmap = value;
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = (int)MathF.Round(Beatmap?.BaseDifficulty?.CircleSize ?? 0);
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = Beatmap?.BaseDifficulty?.CircleSize ?? 0;
}
hpDrain.Value = Beatmap?.BaseDifficulty?.DrainRate ?? 0;
accuracy.Value = Beatmap?.BaseDifficulty?.OverallDifficulty ?? 0;
approachRate.Value = Beatmap?.BaseDifficulty?.ApproachRate ?? 0;
starDifficulty.Value = (float)(Beatmap?.StarDifficulty ?? 0);
updateStatistics();
}
}
@ -73,6 +65,45 @@ namespace osu.Game.Screens.Select.Details
starDifficulty.AccentColour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
mods.BindValueChanged(_ => updateStatistics(), true);
}
private void updateStatistics()
{
BeatmapDifficulty baseDifficulty = Beatmap?.BaseDifficulty;
BeatmapDifficulty adjustedDifficulty = null;
if (baseDifficulty != null && mods.Value.Any(m => m is IApplicableToDifficulty))
{
adjustedDifficulty = baseDifficulty.Clone();
foreach (var mod in mods.Value.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(adjustedDifficulty);
}
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = ((int)MathF.Round(baseDifficulty?.CircleSize ?? 0), (int)MathF.Round(adjustedDifficulty?.CircleSize ?? 0));
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
}
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
hpDrain.Value = (baseDifficulty?.DrainRate ?? 0, adjustedDifficulty?.DrainRate);
accuracy.Value = (baseDifficulty?.OverallDifficulty ?? 0, adjustedDifficulty?.OverallDifficulty);
approachRate.Value = (baseDifficulty?.ApproachRate ?? 0, adjustedDifficulty?.ApproachRate);
}
private class StatisticRow : Container, IHasAccentColour
{
private const float value_width = 25;
@ -80,8 +111,11 @@ namespace osu.Game.Screens.Select.Details
private readonly float maxValue;
private readonly bool forceDecimalPlaces;
private readonly OsuSpriteText name, value;
private readonly Bar bar;
private readonly OsuSpriteText name, valueText;
private readonly Bar bar, modBar;
[Resolved]
private OsuColour colours { get; set; }
public string Title
{
@ -89,16 +123,29 @@ namespace osu.Game.Screens.Select.Details
set => name.Text = value;
}
private float difficultyValue;
private (float baseValue, float? adjustedValue) value;
public float Value
public (float baseValue, float? adjustedValue) Value
{
get => difficultyValue;
get => value;
set
{
difficultyValue = value;
bar.Length = value / maxValue;
this.value.Text = value.ToString(forceDecimalPlaces ? "0.00" : "0.##");
if (value == this.value)
return;
this.value = value;
bar.Length = value.baseValue / maxValue;
valueText.Text = (value.adjustedValue ?? value.baseValue).ToString(forceDecimalPlaces ? "0.00" : "0.##");
modBar.Length = (value.adjustedValue ?? 0) / maxValue;
if (value.adjustedValue > value.baseValue)
modBar.AccentColour = valueText.Colour = colours.Red;
else if (value.adjustedValue < value.baseValue)
modBar.AccentColour = valueText.Colour = colours.BlueDark;
else
modBar.AccentColour = valueText.Colour = Color4.White;
}
}
@ -135,13 +182,22 @@ namespace osu.Game.Screens.Select.Details
BackgroundColour = Color4.White.Opacity(0.5f),
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
modBar = new Bar
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Alpha = 0.5f,
Height = 5,
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = value_width,
RelativeSizeAxes = Axes.Y,
Child = value = new OsuSpriteText
Child = valueText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -7,11 +7,14 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Play.HUD;
using osu.Game.Rulesets.Mods;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.Select
@ -24,19 +27,35 @@ namespace osu.Game.Screens.Select
set => modDisplay.Current = value;
}
protected readonly OsuSpriteText MultiplierText;
private readonly FooterModDisplay modDisplay;
private Color4 lowMultiplierColour;
private Color4 highMultiplierColour;
public FooterButtonMods()
{
Add(new Container
Add(new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Shear = -SHEAR,
Child = modDisplay = new FooterModDisplay
Children = new Drawable[]
{
DisplayUnrankedText = false,
Scale = new Vector2(0.8f)
modDisplay = new FooterModDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
DisplayUnrankedText = false,
Scale = new Vector2(0.8f)
},
MultiplierText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Margin = new MarginPadding { Right = 10 }
}
},
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Left = 70 }
@ -48,10 +67,33 @@ namespace osu.Game.Screens.Select
{
SelectedColour = colours.Yellow;
DeselectedColour = SelectedColour.Opacity(0.5f);
lowMultiplierColour = colours.Red;
highMultiplierColour = colours.Green;
Text = @"mods";
Hotkey = Key.F1;
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(_ => updateMultiplierText(), true);
}
private void updateMultiplierText()
{
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
MultiplierText.Text = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierText.FadeColour(highMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierText.FadeColour(lowMultiplierColour, 200);
else
MultiplierText.FadeColour(Color4.White, 200);
}
private class FooterModDisplay : ModDisplay
{
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;