From d2479acbf25f12d9adf3c61dd86d492db6b6aea0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 10 May 2019 18:04:58 +0900 Subject: [PATCH] Fix incorrect value being clamped --- osu.Game/Screens/Play/SongProgressBar.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 7e94dadf49..dd7b5826d5 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -115,7 +115,7 @@ namespace osu.Game.Screens.Play { base.Update(); - float newX = (float)MathHelper.Clamp(Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Time.Elapsed / 40), 0, UsableWidth); + float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1)); fill.Width = newX; handleBase.X = newX;