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Make osu.Game + rulesets compile with netstandard
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("osu.Game.Rulesets.Catch")]
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[assembly: AssemblyDescription("catch the fruit. to the beat.")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("ppy Pty Ltd")]
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[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
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[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("58f6c80c-1253-4a0e-a465-b8c85ebeadf3")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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