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Revert some more usage of MusicController back to WorkingBeatmap
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@ -278,7 +278,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Whether this beatmap's track has been loaded via <see cref="LoadTrack"/>.
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/// </summary>
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public bool TrackLoaded => loadedTrack != null;
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public virtual bool TrackLoaded => loadedTrack != null;
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/// <summary>
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/// Get the loaded audio track instance. <see cref="LoadTrack"/> must have first been called.
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