Expose HUD state via Player

This commit is contained in:
Dean Herbert
2022-10-12 15:11:52 +09:00
parent a10fda2843
commit d2d589a156
2 changed files with 9 additions and 1 deletions

View File

@ -11,6 +11,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK.Graphics;
@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.Catch.UI
}
[BackgroundDependencyLoader(true)]
private void load(DrawableRuleset drawableRuleset)
private void load(DrawableRuleset drawableRuleset, HUDOverlay hud)
{
hudVisibilityMode = config.GetBindable<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode);