Merge pull request #15112 from bdach/slider-refresh

Refresh appearance and use colour provider theming in sliders and checkboxes
This commit is contained in:
Dean Herbert 2021-10-15 12:59:26 +09:00 committed by GitHub
commit d2e5c36780
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 243 additions and 99 deletions

View File

@ -1,11 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
@ -19,28 +23,62 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
AddStep("create component", () => AddStep("create component", () =>
{ {
LabelledSliderBar<double> component; FillFlowContainer flow;
Child = new Container Child = flow = new FillFlowContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Width = 500, Width = 500,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Child = component = new LabelledSliderBar<double> Direction = FillDirection.Vertical,
Children = new Drawable[]
{ {
Current = new BindableDouble(5) new LabelledSliderBar<double>
{ {
MinValue = 0, Current = new BindableDouble(5)
MaxValue = 10, {
Precision = 1, MinValue = 0,
} MaxValue = 10,
} Precision = 1,
},
Label = "a sample component",
Description = hasDescription ? "this text describes the component" : string.Empty,
},
},
}; };
component.Label = "a sample component"; foreach (var colour in Enum.GetValues(typeof(OverlayColourScheme)).OfType<OverlayColourScheme>())
component.Description = hasDescription ? "this text describes the component" : string.Empty; {
flow.Add(new OverlayColourContainer(colour)
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = new LabelledSliderBar<double>
{
Current = new BindableDouble(5)
{
MinValue = 0,
MaxValue = 10,
Precision = 1,
},
Label = "a sample component",
Description = hasDescription ? "this text describes the component" : string.Empty,
}
});
}
}); });
} }
private class OverlayColourContainer : Container
{
[Cached]
private OverlayColourProvider colourProvider;
public OverlayColourContainer(OverlayColourScheme scheme)
{
colourProvider = new OverlayColourProvider(scheme);
}
}
} }
} }

View File

@ -0,0 +1,68 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneSettingsCheckbox : OsuTestScene
{
[TestCase]
public void TestCheckbox()
{
AddStep("create component", () =>
{
FillFlowContainer flow;
Child = flow = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "a sample component",
},
},
};
foreach (var colour1 in Enum.GetValues(typeof(OverlayColourScheme)).OfType<OverlayColourScheme>())
{
flow.Add(new OverlayColourContainer(colour1)
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = new SettingsCheckbox
{
LabelText = "a sample component",
}
});
}
});
}
private class OverlayColourContainer : Container
{
[Cached]
private OverlayColourProvider colourProvider;
public OverlayColourContainer(OverlayColourScheme scheme)
{
colourProvider = new OverlayColourProvider(scheme);
}
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using JetBrains.Annotations;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -12,63 +13,74 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class Nub : CircularContainer, IHasCurrentValue<bool>, IHasAccentColour public class Nub : CompositeDrawable, IHasCurrentValue<bool>, IHasAccentColour
{ {
public const float COLLAPSED_SIZE = 20; public const float HEIGHT = 15;
public const float EXPANDED_SIZE = 40;
public const float EXPANDED_SIZE = 50;
private const float border_width = 3; private const float border_width = 3;
private const double animate_in_duration = 150; private const double animate_in_duration = 200;
private const double animate_out_duration = 500; private const double animate_out_duration = 500;
private readonly Box fill;
private readonly Container main;
public Nub() public Nub()
{ {
Box fill; Size = new Vector2(EXPANDED_SIZE, HEIGHT);
Size = new Vector2(COLLAPSED_SIZE, 12); InternalChildren = new[]
BorderColour = Color4.White;
BorderThickness = border_width;
Masking = true;
Children = new[]
{ {
fill = new Box main = new CircularContainer
{ {
BorderColour = Color4.White,
BorderThickness = border_width,
Masking = true,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Alpha = 0, Anchor = Anchor.TopCentre,
AlwaysPresent = true, Origin = Anchor.TopCentre,
Children = new Drawable[]
{
fill = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
}
}, },
}; };
Current.ValueChanged += filled =>
{
fill.FadeTo(filled.NewValue ? 1 : 0, 200, Easing.OutQuint);
this.TransformTo(nameof(BorderThickness), filled.NewValue ? 8.5f : border_width, 200, Easing.OutQuint);
};
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(OsuColour colours) private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours)
{ {
AccentColour = colours.Pink; AccentColour = colourProvider?.Highlight1 ?? colours.Pink;
GlowingAccentColour = colours.PinkLighter; GlowingAccentColour = colourProvider?.Highlight1.Lighten(0.2f) ?? colours.PinkLighter;
GlowColour = colours.PinkDarker; GlowColour = colourProvider?.Highlight1 ?? colours.PinkLighter;
EdgeEffect = new EdgeEffectParameters main.EdgeEffect = new EdgeEffectParameters
{ {
Colour = GlowColour.Opacity(0), Colour = GlowColour.Opacity(0),
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Radius = 10, Radius = 8,
Roundness = 8, Roundness = 5,
}; };
} }
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(onCurrentValueChanged, true);
}
private bool glowing; private bool glowing;
public bool Glowing public bool Glowing
@ -80,28 +92,17 @@ namespace osu.Game.Graphics.UserInterface
if (value) if (value)
{ {
this.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint); main.FadeColour(GlowingAccentColour, animate_in_duration, Easing.OutQuint);
FadeEdgeEffectTo(1, animate_in_duration, Easing.OutQuint); main.FadeEdgeEffectTo(0.2f, animate_in_duration, Easing.OutQuint);
} }
else else
{ {
FadeEdgeEffectTo(0, animate_out_duration); main.FadeEdgeEffectTo(0, animate_out_duration, Easing.OutQuint);
this.FadeColour(AccentColour, animate_out_duration); main.FadeColour(AccentColour, animate_out_duration, Easing.OutQuint);
} }
} }
} }
public bool Expanded
{
set
{
if (value)
this.ResizeTo(new Vector2(EXPANDED_SIZE, 12), animate_in_duration, Easing.OutQuint);
else
this.ResizeTo(new Vector2(COLLAPSED_SIZE, 12), animate_out_duration, Easing.OutQuint);
}
}
private readonly Bindable<bool> current = new Bindable<bool>(); private readonly Bindable<bool> current = new Bindable<bool>();
public Bindable<bool> Current public Bindable<bool> Current
@ -126,7 +127,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
accentColour = value; accentColour = value;
if (!Glowing) if (!Glowing)
Colour = value; main.Colour = value;
} }
} }
@ -139,7 +140,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
glowingAccentColour = value; glowingAccentColour = value;
if (Glowing) if (Glowing)
Colour = value; main.Colour = value;
} }
} }
@ -152,10 +153,22 @@ namespace osu.Game.Graphics.UserInterface
{ {
glowColour = value; glowColour = value;
var effect = EdgeEffect; var effect = main.EdgeEffect;
effect.Colour = Glowing ? value : value.Opacity(0); effect.Colour = Glowing ? value : value.Opacity(0);
EdgeEffect = effect; main.EdgeEffect = effect;
} }
} }
private void onCurrentValueChanged(ValueChangedEvent<bool> filled)
{
fill.FadeTo(filled.NewValue ? 1 : 0, 200, Easing.OutQuint);
if (filled.NewValue)
main.ResizeWidthTo(1, animate_in_duration, Easing.OutElasticHalf);
else
main.ResizeWidthTo(0.9f, animate_out_duration, Easing.OutElastic);
main.TransformTo(nameof(BorderThickness), filled.NewValue ? 8.5f : border_width, 200, Easing.OutQuint);
}
} }
} }

View File

@ -9,16 +9,11 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class OsuCheckbox : Checkbox public class OsuCheckbox : Checkbox
{ {
public Color4 CheckedColor { get; set; } = Color4.Cyan;
public Color4 UncheckedColor { get; set; } = Color4.White;
public int FadeDuration { get; set; }
/// <summary> /// <summary>
/// Whether to play sounds when the state changes as a result of user interaction. /// Whether to play sounds when the state changes as a result of user interaction.
/// </summary> /// </summary>
@ -104,14 +99,12 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
Nub.Glowing = true; Nub.Glowing = true;
Nub.Expanded = true;
return base.OnHover(e); return base.OnHover(e);
} }
protected override void OnHoverLost(HoverLostEvent e) protected override void OnHoverLost(HoverLostEvent e)
{ {
Nub.Glowing = false; Nub.Glowing = false;
Nub.Expanded = false;
base.OnHoverLost(e); base.OnHoverLost(e);
} }

View File

@ -3,11 +3,13 @@
using System; using System;
using System.Globalization; using System.Globalization;
using JetBrains.Annotations;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
@ -16,6 +18,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Overlays;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
@ -52,34 +55,63 @@ namespace osu.Game.Graphics.UserInterface
{ {
accentColour = value; accentColour = value;
leftBox.Colour = value; leftBox.Colour = value;
}
}
private Colour4 backgroundColour;
public Color4 BackgroundColour
{
get => backgroundColour;
set
{
backgroundColour = value;
rightBox.Colour = value; rightBox.Colour = value;
} }
} }
public OsuSliderBar() public OsuSliderBar()
{ {
Height = 12; Height = Nub.HEIGHT;
RangePadding = 20; RangePadding = Nub.EXPANDED_SIZE / 2;
Children = new Drawable[] Children = new Drawable[]
{ {
leftBox = new Box new Container
{ {
Height = 2, RelativeSizeAxes = Axes.X,
EdgeSmoothness = new Vector2(0, 0.5f), AutoSizeAxes = Axes.Y,
Position = new Vector2(2, 0),
RelativeSizeAxes = Axes.None,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
}, Padding = new MarginPadding { Horizontal = 2 },
rightBox = new Box Child = new CircularContainer
{ {
Height = 2, RelativeSizeAxes = Axes.X,
EdgeSmoothness = new Vector2(0, 0.5f), AutoSizeAxes = Axes.Y,
Position = new Vector2(-2, 0), Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.None, Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreRight, Masking = true,
Origin = Anchor.CentreRight, CornerRadius = 5f,
Alpha = 0.5f, Children = new Drawable[]
{
leftBox = new Box
{
Height = 5,
EdgeSmoothness = new Vector2(0, 0.5f),
RelativeSizeAxes = Axes.None,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
rightBox = new Box
{
Height = 5,
EdgeSmoothness = new Vector2(0, 0.5f),
RelativeSizeAxes = Axes.None,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Alpha = 0.5f,
},
},
},
}, },
nubContainer = new Container nubContainer = new Container
{ {
@ -88,7 +120,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
RelativePositionAxes = Axes.X, RelativePositionAxes = Axes.X,
Expanded = true, Current = { Value = true }
}, },
}, },
new HoverClickSounds() new HoverClickSounds()
@ -97,11 +129,12 @@ namespace osu.Game.Graphics.UserInterface
Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; }; Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; };
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader(true)]
private void load(AudioManager audio, OsuColour colours) private void load(AudioManager audio, [CanBeNull] OverlayColourProvider colourProvider, OsuColour colours)
{ {
sample = audio.Samples.Get(@"UI/notch-tick"); sample = audio.Samples.Get(@"UI/notch-tick");
AccentColour = colours.Pink; AccentColour = colourProvider?.Highlight1 ?? colours.Pink;
BackgroundColour = colourProvider?.Background5 ?? colours.Pink.Opacity(0.5f);
} }
protected override void Update() protected override void Update()
@ -119,26 +152,25 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
Nub.Glowing = true; updateGlow();
return base.OnHover(e); return base.OnHover(e);
} }
protected override void OnHoverLost(HoverLostEvent e) protected override void OnHoverLost(HoverLostEvent e)
{ {
Nub.Glowing = false; updateGlow();
base.OnHoverLost(e); base.OnHoverLost(e);
} }
protected override bool OnMouseDown(MouseDownEvent e) protected override void OnDragEnd(DragEndEvent e)
{ {
Nub.Current.Value = true; updateGlow();
return base.OnMouseDown(e); base.OnDragEnd(e);
} }
protected override void OnMouseUp(MouseUpEvent e) private void updateGlow()
{ {
Nub.Current.Value = false; Nub.Glowing = IsHovered || IsDragged;
base.OnMouseUp(e);
} }
protected override void OnUserChange(T value) protected override void OnUserChange(T value)

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings
{ {
protected override Drawable CreateControl() => new TSlider protected override Drawable CreateControl() => new TSlider
{ {
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Vertical = 10 },
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X
}; };

View File

@ -14,7 +14,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
{ {
Nub.AccentColour = colours.Yellow; Nub.AccentColour = colours.Yellow;
Nub.GlowingAccentColour = colours.YellowLighter; Nub.GlowingAccentColour = colours.YellowLighter;
Nub.GlowColour = colours.YellowDarker; Nub.GlowColour = colours.YellowDark;
} }
} }
} }

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
AccentColour = colours.Yellow; AccentColour = colours.Yellow;
Nub.AccentColour = colours.Yellow; Nub.AccentColour = colours.Yellow;
Nub.GlowingAccentColour = colours.YellowLighter; Nub.GlowingAccentColour = colours.YellowLighter;
Nub.GlowColour = colours.YellowDarker; Nub.GlowColour = colours.YellowDark;
} }
} }
} }